<Cybercore>

Legacy

Make a Mark on the world that cannot be erased...

In Cybercore RPG, legacies are backgrounds that characters are familiar with from their upbringing, exposure to a particular environment, or through their family or mentors.

These legacies allow the character to take one or two optional knacks and quirks that reflect their background and give them a Boost in two skills.

Each time a Knack is taken, a Quirk must also be taken.

Characters can also work with the GM to create their legacy with unique knacks and quirks. As characters develop their legacy, they may outgrow their quirks.

Legacy Items

When you begin your Legacy journey, you will start with the Legacy Item from your background.

This heirloom was passed down to you from your family or mentor. As you tinker with it during your travels through the Core and beyond, you can modify and improve its previous design to unlock new possibilities.

All Legacy Items follow the same tree structure, with the first node being unlocked automatically at rank one. You gain a Legacy point for each Rank you gain to improve your item further.

Second-tier abilities cost 2 points to unlock so you can unlock your first one at rank three; the third-tier nodes cost 3 points each, so you can unlock your first one at rank 6.

Legacy List

Cybercore Legacies

Legacy Description Boosted Skills
ArchaeologistYou know just enough about ancient alien tech to get all touchy-feely up in its grill. Could be a power core, could be a flesh-melting radiation rod — you're poking it. Because that’s what fingers are for.
Intel - Aliens, Culture & CustomsIntel - Astrography
Argos III - SurvivorYou've survived things with more teeth than rules. Running, hiding, and occasionally screaming are your specialties.
Intel - SurvivalPiloting - Piloting (Air/Space)
ChemistWho needs fire extinguishers. The next explosion will smother the fire from the last one...
Engineering - DemolitionsMedic - Pharmaceutical
Code CutterYou can tell Java from your coffee, and the firewall from actual fire.
Electronics - ProgrammingElectronics - Hacking
Core MedicNo description available
Medic - First AidMedic - Field Medic
Core PilotNo description available
Piloting - Piloting (Air/Space)Piloting - Navigation
Core RangerNo description available
Intel - SurvivalPiloting - Piloting (Land/Sea)
Core SoldierNo description available
Engineering - Repair MilitaryMedic - Field Medic
CorsairYou’ve partied with pirates and lived to brag about it. Sometimes that was the mission.
Piloting - Piloting (Air/Space)Espionage - Intimidation
DiplomatYou lie fluently in six dead languages and bring knives to gunfights - just to keep it fair.
Espionage - PersuasionIntel - Aliens, Culture & Customs
DoctorYou’ve dodged enough malpractice suits to know a bandage from a bone saw.
Medic - First AidMedic - Diagnosis Disease / Toxin / Viral
EntertainerSpotlight, stage, scandal — and somehow the mic's still on. Yeah, you're that good.
Espionage - PersuasionEspionage - Deception
HackerYou don’t code clean — you code fast. Not sure how half this code works — neither does the AI, so win win.
Electronics - HackingElectronics - Security & Systems
HaulerYou’ve hauled cargo, corpses, and crates full of "definitely legal" goods. Don't ask, Don't Tell.
Piloting - Piloting (Air/Space)Piloting - Exoskeleton Operation
HustlerYou’ve got charm, hustle, and a face people almost trust — almost.
Intel - MarketeeringEspionage - Deception
Information BrokerYou know things. Maybe not true things. Maybe not useful things. But the intell's always valuable.
Espionage - Social NetworkingIntel - Street Smarts
Master MindYou play 4D chess while everyone else is eating the pieces. The plan's working — probably.
Intel - Street SmartsEspionage - Social Networking
MechanicYou've fixed everything from drop pods to toasters, sometimes on purpose..
Engineering - RiggingEngineering - Repair Mech
MedicBlood Bandages and Bacteria, it's all good really.
Medic - First AidMedic - Field Medic
MerchantNever tell me the odds — unless you're selling them, then mark them up 20%.
Intel - MarketeeringEspionage - Persuasion
PickerYou can smell salvage from orbit and strip a wreck faster than a corporate cleanup crew..
Espionage - SearchIntel - Marketeering
PilotYou know which end of a ship goes forward.
Piloting - Piloting (Air/Space)Piloting - Navigation
PrivateerYou're a walking grey area with a flight license. You know how to smuggle legal cargo, illegal cargo, and what cargo? Just smile nad nod boys...
Piloting - Piloting (Air/Space)Intel - Marketeering
RangerRaised by Marines and maps. Wolves might have done a better job. You know how to track, pack, and not die where people do.
Intel - SurvivalPiloting - Piloting (Land/Sea)
RiggerIf it has gears, servos, or danger stickers, you’ve jury-rigged it. It's “fine”, just like when your girl says it.
Engineering - RiggingEngineering - Repair Military
Rock-HopperYou’ve played asteroid roulette enough to tell platinum from pop rocks. It's 99% vacuum, 1% instinct, and all balls..
Intel - AstrographyPiloting - Piloting (Air/Space)
ScientistYou once said ‘hold my lab coat’ before causing a planetary containment breach. No regrets.
Medic - CyberneticsEngineering - Repair Electronics
SettlerYou build things where things aren’t meant to be built. If you Build It they will come.
Intel - SurvivalEngineering - Rigging
SoldierYou salute well, shoot better, and learned early that the safety is more of a suggestion.
Engineering - Repair MilitaryMedic - Field Medic
Space-CadetYou graduated top of your class — though to be fair, everyone else graduated posthumously. Was still a close race.
Piloting - Piloting (Air/Space)Piloting - Navigation
Spacer LegacyYou know which cables spark, which pipes rattle, and how to vent just enough atmosphere to scare the other rookie and not quite kill them.
Engineering - Repair Ship SystemsEngineering - Repair Vehicles
SpyYou come out at night mostly, mostly, and slip through shadows like it owes you money.
Espionage - StealthEspionage - Social Networking
SurviverNo description availableNo skills listed
TravelerYou’ve woken up upside-down in a zero-G toilet with half a passport, no pants, and a strong opinion about local cuisine.
Intel - Aliens, Culture & CustomsIntel - Street Smarts
TurferYou’ve driven, fixed, and crashed every type of grounder vehicle. Not always in that order.
Engineering - Repair VehiclesEngineering - Repair Mech