Electronics - Hardware & Security allows those who possess it to navigate and manipulate the physical security systems and networks that protect valuable information and assets. Whether it's bypassing locks and security doors manually or rewiring electronics to gain access, those skilled in Systems & Security can physically breach even the most complex security measures.
Electronics - Hardware & Security are used to access and jack in with systems directly. Its about knowing what wires are safe to tap or cut while avoiding detection.
In addition to bypassing physical security, Hardware & Security also covers installing and maintaining automated fixed-in-place security systems, allowing individuals to create a defensive perimeter to protect valuable assets from outside threats.
This skill is often used in conjunction with Electronics - Hacking, providing the means to survey and analyze the security measures in place in order to find weak points and vulnerabilities. This allows you to connect and disable security systems, gain access, and analyze a system for weaknesses before beginning a hack, and subverting the running code that lies within.
With the increasing reliance on technology and the ever-present threat of cyberattacks, the ability to navigate and manipulate security systems has become a valuable skill for those looking to make their way in the world. Whether working as a mercenary or a thief, the ability to bypass physical security and gain access to restricted areas can mean the difference between success and failure.
Breaking into or ‘Analyzing’ Security often requires special tools, it's the GM’s call whether or not you can use this skill in any given instance without a Systems and Security Kit.\
This skill can complement investigation when trying to survey the security of a building. If the Hacker can’t sort it remotely, there not much you can’t open or disable with a pair of side cutters and finding the right wire.
Electronic Locks | Difficulty |
---|---|
No special protection | 4 |
Regular security system | 8 |
High-quality system | 14 |
Bank | 20 |
High-security complex | 25 |
Cutting-edge security measures | 30 |
Picking Mechanical Locks | Difficulty |
---|---|
Simple key lock | 6 |
Complex key lock | 12 |
Combination lock | 18 |
You may use Engineering – Rigging for picking Mechanical Locks.
Lock Condition | DC Modifier |
---|---|
Poorly constructed | -4 |
Well constructed | +4 |
Military or security style | +6 |
High-security style | +9 |
Lock blueprints and diagrams | -4 |
Rather than spending skill points to move up skill levels, You may instead spend skill points to purchase any of the following tricks.
Skill Bonus: 1 Skill point
Requires: Training
Effect: You have some Magnesium Strips to hand, once every mission you may spend an action to burn through a door lock.
Cost: 2 Skill points
Requires: Tactical Training
Effect: You are a hardware expert who can repair electronic devices using Electronics - Hardware & Security.
Lockpicker: Can pick mechanical locks quickly and quietly. Maglock Cracker: Can open maglocks with minimal sound and no damage. Electronic Jammer: Can jam electronic devices and systems, including security cameras and alarms. Network Scanner: Can scan for weaknesses and vulnerabilities in computer networks and security systems. Hardware Expert: Can repair and modify electronic devices, including computers and security systems. Security Bypass: Can bypass or disable security systems, including alarms and motion sensors. Surveillance Expert: Can install and maintain surveillance systems, including cameras and audio recording devices. Sabotage Specialist: Can plant explosives and cause system malfunctions, such as power outages. Access Control: Can set up and maintain access control systems, including keycard readers and biometric scanners. Defensive Specialist: Can install and maintain defensive systems, including shields and barriers, to protect against physical and cyber attacks.