A Small and furry humanoid scavenger that resembles a Large Rat or Squirrel from the Human Terrian planet. Detrimentally called Space Rats by the Humans,
As a Rodi, you can select from these extra Racial Feats when choosing from the Racial Feats List.
When holding nothing in your hands you can drop to all fours and scurry. This grants you a Bonus Action which you can only use to Move.
When you use the Espionage-Stealth Skill, you gain a Bonus to use with your Stealth roll.
You shed fur when stressed. A Lot of fur, so much so, that once per Mission Tier you grant Disadvantage on all attacks targeting you. Shedding your Fur is an Action.
You gain two claw attacks which deal 1d4 Damage each. Each Claw attack requires an Action.
When you are out numbered or fighting alone you gain two Bonus Actions which can only be used for these claw attacks. To be considered out numbered you must be surrounded by two or more opponents that are focusing there attacks on you. To be considered Alone, you companions must not be in the current combat or must be unable to otherwise reach you.
Like your ancient rodent ancestor's, you can tell when the metaphorical ship is sinking. Once per mission you may ask the GM the likely outcome of a course of action if that action is risky or you are under duress such as combat or a skill challenge.
You skeletal structure is mostly cartilage, you can Squeeze though any opening 5x5cm or larger.
When you hit a creature with your bite attack your jaw locks on. You automatically inflict bite damage every round until your are removed, the target of your fury is Susceptible to your bite damage if you are forcefully removed, this damage is automatically delivered as part of the removal process.
While locked on, all your other attacks are made at Disadvantage and your grant Advantage Melee and Disadvantaged Ranged to your attackers.
You have impressive incisors, You deal 1d6 damage with your bite rather than 1d4.
You can speak with rodents and other small fury creatures.