<Cybercore>

As someone with a passing familiarity with the world of entertainment, you know the basics of working a crowd and putting on a show. You might have grown up around performers, or maybe you've just been around entertainment venues enough to pick up some tricks.

You're not some stellar performer captivating audiences across the galaxy, but you know enough about entertainment to not completely embarrass yourself on stage. Whether through family connections or just being in the right places, you've absorbed some knowledge about what makes a good show. You have a knack for getting people to loosen up and enjoy themselves, and you know how to read a crowd and adjust your performance to keep them engaged.

Boosted Skill Options:

Choose one of the following skill boons.

  • Espionage - Social
  • Espionage - Stealth

Legacy Item

Performance Kit

A collection of props, instruments, costumes, and equipment for putting on shows. Can be adapted for different types of performance from music to magic acts.

Stage Presence Amplifier

A personal enhancement device that amplifies your voice, presence, and charisma when performing, making even small shows feel grand.

Holographic Projector

A portable device that can create visual effects, backgrounds, and illusions to enhance your performances or create distractions.

Knacks and Quirks

Knacks

Charismatic

The first night you played the Rusty Valve on Ganymede, the crowd was twelve drunks who hadn't come to see you. You started anyway. By the second song, three of them had turned around. By the fourth, the screen was off and someone was buying you a drink.

Performer

Open mic night at the Kelvor transit hub, population: bored haulers and stranded passengers. You played like the room was full of people who cared, because pretending the audience matters is how you make the audience matter.

Quick Change Artist

Backstage at the Meridian variety circuit, you had ninety seconds between sets to become a completely different person. The audience never knew it was the same performer. That skill turns out to be disturbingly transferable.

Read the Room

A joke lands in a dive bar on Luna-7 that would start a brawl in a Bohec trading post. You learned to watch the room before you work it; reading posture, noise level, the table where someone's jaw is clenching. The audience tells you what it wants. You just have to listen faster than they can leave.