As a master of Vehicles - Piloting (Land / Sea), you have the skill to navigate through the toughest terrain in any vehicle, from high-powered land speeders to aquatic submersibles. With quick reflexes and an acute awareness of your surroundings, you can maneuver through rugged terrain, over steep inclines, and across treacherous waters with ease.
You can handle everything from high-speed chases through crowded city streets to navigating complex off-road trails in hostile environments. Your experience and skill behind the wheel of any vehicle make you a force to be reckoned with, both in racing competitions and in combat situations.
You know how to assess the terrain, anticipate the movements of other vehicles, and make split-second decisions to avoid obstacles and stay on course. Your mastery of Vehicles - Piloting (Land / Sea) makes you an invaluable asset to any team or crew, and your reputation as a skilled driver precedes you wherever you go.
Each driving or sailing maneuver will have a difficulty rating based on terrain complexity, vehicle capabilities, environmental conditions, and speed required. The more treacherous the terrain and demanding the conditions, the higher the difficulty.
When you attempt to drive ground vehicles, pilot watercraft, navigate difficult terrain, perform high-speed maneuvers, chase or evade pursuit, or control damaged vehicles, you will make a Vehicles - Piloting (Land/Sea) skill check against the task's difficulty rating. The GM may apply Boons or Banes based on factors such as vehicle condition, terrain/weather conditions, speed, or damage sustained.
Rather than spending skill points to move up skill levels, you may instead spend skill points to purchase any of the following tricks.
Cost: 2 Skill points
Requires: Tactical Training
Frequency: Once per Lockdown
Effect: You can execute perfect controlled drifts. Once per operation, when taking corners at high speed, you gain a +1d6 Boon. Your powerslide technique allows you to take turns without losing speed, maintain control on loose surfaces, or execute spectacular 180-degree reverse turns (bootlegger turn) to escape pursuit.
Cost: 2 Skill points
Requires: Tactical Training
Frequency: Once per Lockdown
Effect: You excel at driving on difficult terrain. Once per operation, when navigating rough terrain (rocks, mud, sand, snow, jungle), you gain a +1d6 Boon. You know how to read the ground, manage momentum, and keep moving when others would get stuck. Difficult terrain doesn't slow you down.
Cost: 2 Skill points
Requires: Tactical Training
Frequency: Once per Lockdown
Effect: You're expert at pursuit and evasion. Once per operation, during a vehicle chase (whether you're pursuing or being pursued), you gain a +1d6 Boon to all driving checks. You anticipate traffic patterns, find shortcuts, execute evasive maneuvers, and maintain control at high speeds through urban environments or terrain.
Cost: 6 Skill points
Requires: Expert Training
Frequency: Once per Op
Effect: You can pilot watercraft and amphibious vehicles with exceptional skill. Once per rest, when driving on or through water (rivers, lakes, oceans, or amphibious crossings), you gain a +1d8 Boon. You can navigate rough seas, execute beach landings, handle watercraft in storms, or cross water obstacles that would stop other drivers.
Cost: 6 Skill points
Requires: Expert Training
Frequency: Once per Op
Effect: You can perform spectacular vehicle stunts. Once per rest, you can execute one incredible stunt - a ramp jump over obstacles, driving on two wheels through narrow gaps, a barrel roll, threading between traffic at high speed, or similar action-movie maneuvers. You gain a +1d8 Boon and the stunt looks amazing. Perfect for chases and escapes.
Cost: 6 Skill points
Requires: Expert Training
Frequency: Once per Op
Effect: You can control damaged or failing vehicles. Once per rest, when driving a critically damaged vehicle (blown tire, damaged steering, engine problems, broken suspension), you gain a +1d8 Boon to maintain control. You can nurse dying vehicles to safe locations, compensate for mechanical failures, or keep control when the vehicle should be undrivable.
Cost: 10 Skill points
Requires: Master Training
Frequency: Once per Mission
Effect: You can drive through terrain that should be impossible. Once per mission, you successfully navigate terrain that would stop other vehicles - vertical cliffs, boulder fields, deep mud, storm-tossed seas, or urban environments at impossible speeds. You automatically succeed. Your driving defies what the vehicle should be capable of.
Cost: 10 Skill points
Requires: Master Training
Frequency: Once per Mission
Effect: You cannot be caught or stopped. For one vehicle chase or pursuit, no enemy can catch you if you're fleeing, and no target can escape if you're pursuing. Your driving is so skilled that you always maintain the exact position you want - ahead of pursuers or on the tail of your target. You own the road/water.
Cost: 10 Skill points
Requires: Master Training
Frequency: Once per Mission
Effect: You can walk away from any crash. Once per mission, no matter how catastrophic the vehicle accident - high-speed collision, roll-over, driving off a cliff, being hit by another vehicle - you and all passengers survive with only minor injuries (1d4 damage maximum). Your instinctive control in the final moments turns certain death into a survivable crash. The vehicle is totaled, but everyone lives.
Each mastered driving technique grants a stacking Boon when you execute that specific maneuver:
Boons apply when:
Offensive/Racing Techniques:
Defensive/Evasion Techniques:
Terrain Techniques:
Sea/Amphibious Techniques:
Unlike contacts or operatives, mastered driving techniques are permanent skill memory:
Nova "Slidewinder" Reyes develops her signature drift technique:
Later, Nova masters 2 more techniques (pursuit evasion and urban weave), increasing her Boon pool to +1d6 when using any of her three signature moves.
Marcus "Mudslide" Chen specializes in off-road racing: