Unlicensed Objectives

Sneak Attack!

Unlicensed Objectives: Shadow Mandates

Within the vast network of alliances and rivalries, operatives are occasionally chosen by their Techglomerate to undertake covert Unlicensed Objectives. These mandates comprise three distinct Black Ops that align with each stage of the primary mission operation. Completing these mandates is critical to the strategic interests of the Techglomerate, offering substantial rewards for success and penalties for failure or refusal.

Before the launch of the primary mission, there's a 33% chance for each player to receive a Shadow Mandate from their Techglomerate. This mandate is accompanied by three Black Ops, each tailored to a specific phase of the mission—Infiltrate, Execute, Extract. The GM will roll secretly to determine which players are chosen for these high-stakes tasks.

Rewards and Penalties

  • Player Reward: Successfully completing at least two out of the three Black Ops, and thus fulfilling the Shadow Mandate, grants the player significant rewards. These can include a unique skill, Talent, Creds, or even a rank-up within their chosen Techglomerate.
  • Penalty: Failing to complete at least two Black Ops results in penalties, typically affecting the player's Creds on the mission payout or their standing (Rep) within the Techglomerate.
  • Discovery Reward: Players are also incentivized to uncover the Shadow Mandates of their peers. Successfully revealing another player's mandate not only disrupts their mission but also grants the discoverer a reward.

Level 10: The Price of Ascension

The science ring hung in the void like a broken halo — dark, frozen, abandoned. Its artificial gravity still hummed in some sectors, but the life support had long since given up. Frost rimed the interior bulkheads. Lights flickered low like a dying pulse.

The last logged activity? A breach in the genetic containment wing. Something had grown — and escaped. And then… silence.

Mission Parameters:

Two operatives boarded the station under sealed orders.

Cipher, a data phantom in the service of ICE, specialist in digital infiltration.

Striker, ex-special forces turned MERC, loyal to Spearpoint Logistics — or whoever paid better this week.

Official mission Brief: Contain and extract a Roaming Organic.


The real op? depends on who was asking...

Cipher: Unlicensed Objectives Deployed
Cipher had received more than just containment protocols. A sleek black file had unspooled in their retinal HUD:

Black Op.

  • Locate and purge Project RazorZog Data.
  • Erase all ICE identifiers.
  • Transmit sanitized RazorZog genome fragment to an encrypted node in Neptune orbit.

Striker: Unlicensed Objectives Deployed

  • Locate Project RazorZog Data node, Copy.
  • Ensure complete containment or destruction of RazorZog.
  • Gather Evidence as to any Techglomerate involvement in Project RazorZog.

Execution Phase: Cold Truths and Warm Lies

By the time Cipher sliced through the bio-lab's ice-sealed core, they'd already mapped the facility’s nervous system. Logs. Cameras. Power relays. All of it.

Striker moved fast, methodical, weapons hot — unaware their tactical HUD, subtly compromised by a benign-looking firmware update Cipher had accidentally released.

Cipher found the incriminating data first. They didn’t just delete it. They replaced it.

A handcrafted report, timestamped, fabricated, flawless. A work of high betrayal dressed in corporate logos and artificial blood.

When Striker stormed the lab, they found the decoy data, and Serendipitously synced to their drive. Cipher, standing at the adjacent terminal, gave them a polite nod — two professionals just doing their jobs.

Neither said a word.

Debrief: Cold Truths and Warm Lies

The debrief was clinical.
Cipher:

Cipher submitted logs encrypted three times over, with shadow signatures attesting to Black Op compliance.

“All objectives completed. Shadow Mandate neutralized. Opposing intel redirected.

Result: Elevation to Level 10 clearance Recommended


Striker:

They delivered their payload and awaited accolades.

What they got instead was a frozen account, a security audit, and silence.

Across the Core, Spearpoint’s stock dipped 17%.
Their CEO issued a hollow apology in a press release titled “Integrity in Bioethics.”

Now the GM tells the Story:

  • A tribunal?
  • A demotion?
  • A quiet airlock failure?

Cipher never looked back...

Level 10 - never earned, Taken.
— like everything else that matters in the Core.

Darkening the Shadows

The integration of Shadow Mandates and their corresponding Black Ops introduces a profound level interpersonal dynamics to Cybercore. This system not only challenges players to adeptly manage multiple objectives within the overarching mission but also to remain vigilant of potential sabotage or discovery by fellow agents. The Goal is the resulting narrative be one of of intrigue, cunning, shenanigans and fun. This however wont fit all tables, or all participants, so check in with your players (secretly), if only a few are keens to "bring it on" then allocate the Shadow Mandates to those players in secret, and let them have their fun.

Let the Shenanigans Begin.

Unlicensed Objectives: Rules Of Engagement

- (Guidelines really...)

The Shadow Mandate system within Cybercore is designed to add a layer of complexity and intrigue to each mission, encouraging operatives to engage in espionage, subterfuge, and tactical gameplay.

Due to a single rouge squad starting the Shar-rogin ground Wars of 3258, Extensive laws have been written into the unicore Accords covering joint Techglomerate "off mission" Mandates. The best legal SI's have scoured them extensively and the following common language Rules Of Engagement have been established:

  1. Non-Lethality: Operatives cannot directly kill or permanently harm another. Engagements should focus on outsmarting or temporarily incapacitating rivals without causing irreversible damage.
  2. Mission Integrity: While Shadow Mandates encourage individual agendas, they must not jeopardize the primary mission's overall success. Actions taken under a Shadow Mandate should be covert and calculated to avoid undermining the mission objectives.
  3. Subterfuge Over Sabotage: Employ stealth, deception, and non-destructive hacking to achieve your Black Ops goals. Direct sabotage that leads to mission failure is strictly prohibited.
  4. Information Warfare: Leveraging, trading, or stealing information is encouraged, but operatives must exercise caution to prevent critical mission intel from falling into enemy hands.
  5. Paramount Discretion: The discovery of an operative's Shadow Mandate by another, through clever deduction or espionage, is within play. However, operatives should strive to keep their directives concealed to maintain the element of surprise and strategic advantage.
  6. Fair Play: All operatives are expected to adhere to a code of fair play. This includes respecting the boundaries set by these rules and engaging in actions that promote an enjoyable and challenging experience for all participants.
  7. Collateral Damage: Actions taken to advance a Shadow Mandate should minimize collateral damage and avoid drawing unnecessary attention to the operative or their Techglomerate.
  8. Evidence Tampering: While operatives may plant or fabricate evidence to mislead others or advance their Shadow Mandate, outright destruction of mission-critical data or assets not related to their Black Ops is not permitted.
  9. Alliances and Betrayals: Forming temporary alliances with other players to achieve Shadow Mandate objectives is allowed; this is called a Shadow Pact, at that time, both players message the GM with there Shadow Pact Intentions (SPI's), for example "Shadow Pact with Honor/Betrayal".
    1. If an agent enters a Pact they are able to receive the other player's Shadow Mandate Discovery reward.
    2. If they select Betrayal, they must visibly Betray the other player before the end of the current Mission Op, Normally by publicly revealing their Shadow Mandate to one or more members of the squad. In this case, everyone present at the Betrayal except the betrayer can collect the Mandates Discovery reward.
    3. Forming a Shadow Pact, especially taking the Betrayal option, should be executed with caution and strategic forethought, ensuring it does not result in mission-compromising scenarios.
  10. Reporting: Upon completion of the main mission, operatives must discreetly report their Shadow Mandate outcomes to their Techglomerate. This includes successes, failures, and any unforeseen consequences arising from their actions.

Adhering to these Rules Of Engagement ensures that while operatives may engage in a wide array of shenanigans to fulfill their Shadow Mandates, the integrity of the main mission remains intact.