<Cybercore>

Overview

In Cybercore RPG, legacies represent your character's upbringing, exposure to a particular environment, or influence from their family or mentors.

These legacies allow the character to take one or two optional knacks and quirks that reflect their legacy. Each legacy also provides access to two skill boon options, for you to choose between.

Each time a Knack is taken, a Quirk must also be taken. Exception: Humans receive 1 free Knack at character creation that does not require a Quirk; see Humans.

Each legacy grants access to two skill boon options, of which you can select one. This is a RankedBoon; it auto-scales via the dice chain as you gain ranks:

R1=1d4, R2=1d6, R3=1d8, R4=1d10, R5=1d12, R6=1d20, R7=1d20+1d4, R8=1d20+1d6, R9=1d20+1d8, R10=1d20+1d10

Your legacy boon is your single strongest scaling bonus over a career. Choose wisely; it's locked for life.

Characters can also work with the GM to create their legacy with unique knacks and quirks. As characters develop their legacy, they may outgrow their quirks.

  • Skill Boon Options: Two skill options to choose between; a RankedBoon representing a passing familiarity from your character's past
  • Knacks: Unique abilities that set your character apart; taken as a TieredBoon or Boost
  • Quirks: Character traits that add flavour and complications; every Knack requires a Quirk
  • Legacy Items: Grey Tech devices and inherited equipment. You may take a Legacy Item in place of one of your Knack selections at Rank 0. Legacy Items do not require a Quirk.

Cybercore Legacies

Legacy ↑ Description Skill Boon Options
ArchaeologistYou know just enough about ancient alien tech to get all touchy-feely up in its grill. Could be a power core, could be a flesh-melting radiation rod; you're poking it. Because that’s what fingers are for.
Intel - Aliens, Culture & CustomsIntel - Astrography
Argos III - SurvivorYou've survived things with more teeth than rules. Running, hiding, and occasionally screaming are your specialties.
Intel - SurvivalPiloting - Piloting (Air/Space)
Board RatYou grew up sniping anonymous lots off the spot-price board.
Intel - MarketeeringEspionage - Social
BreakerYou came up in a Vulture's Gate shipbreaking clan.
Engineering - RiggingEngineering - Demolitions
ChemistWho needs fire extinguishers. The next explosion will smother the fire from the last one...
Engineering - DemolitionsMedic - Pharmaceutical
Code CutterYou can tell Java from your coffee, and the firewall from actual fire.
Electronics - ProgrammingElectronics - Hacking
Core MedicCorporate-trained, fully licensed, and only slightly jaded by the bureaucracy.
Medic - TriageMedic - Diagnosis
Core PilotAcademy-trained, corporate-certified, and still can't afford your own ship.
Piloting - Piloting (Air/Space)Intel - Astrography
Core RangerTrained to explore, patrol, and protect corporate interests across hostile worlds.
Intel - SurvivalPiloting - Piloting (Land/Sea)
Core SoldierConfederation-trained, corporate-sponsored, and contractually obligated to stay alive.
Engineering - RepairMedic - Triage
CorsairYou've partied with pirates and lived to brag about it. Sometimes that was the mission.
Piloting - Piloting (Air/Space)Espionage - Social
DiplomatYou lie fluently in six dead languages and bring knives to gunfights - just to keep it fair.
Espionage - SocialIntel - Aliens, Culture & Customs
DoctorYou’ve dodged enough malpractice suits to know a bandage from a bone saw.
Medic - TriageMedic - Diagnosis Disease / Toxin / Viral
EntertainerSpotlight, stage, scandal; and somehow the mic's still on. Yeah, you're that good.
Espionage - SocialEspionage - Stealth
HackerYou don’t code clean, you code fast. Not sure how half this code works, neither does the AI, so win win.
Electronics - HackingElectronics - Security & Systems
HaulerYou've hauled cargo, corpses, and crates full of "definitely legal" goods. Don't ask, Don't Tell.
Piloting - Piloting (Air/Space)Piloting - Exoskeleton Operation
HustlerYou've got charm, hustle, and a face people almost trust; almost.
Intel - MarketeeringEspionage - Social
Information BrokerYou know things. Maybe not true things. Maybe not useful things. But the intel's always valuable.
Espionage - SocialIntel - Street Smarts
MastermindYou play 4D chess while everyone else is eating the pieces. The plan's working; probably.
Intel - Street SmartsEspionage - Social
MechanicYou've fixed everything from drop pods to toasters, sometimes on purpose.
Engineering - RiggingEngineering - Repair
MedicBlood Bandages and Bacteria, it's all good really.
Medic - TriageMedic - Diagnosis
MerchantNever tell me the odds; unless you're selling them, then mark them up 20%.
Intel - MarketeeringEspionage - Social
PickerYou can smell salvage from orbit and strip a wreck faster than a corporate cleanup crew.
Espionage - SearchIntel - Marketeering
PilotYou know which end of a ship goes forward.
Piloting - Piloting (Air/Space)Intel - Astrography
PrivateerYou're a walking grey area with a flight license. You know how to smuggle legal cargo, illegal cargo, and what cargo? Just smile and nod boys...
Piloting - Piloting (Air/Space)Intel - Marketeering
RangerRaised by Marines and maps. Wolves might have done a better job. You know how to track, pack, and not die where people do.
Intel - SurvivalPiloting - Piloting (Land/Sea)
Reaver-WiseThe desert tried to finish you, and did not.
Intel - SurvivalIntel - Aliens
Rig RatYou were raised in the crawlspaces and engine-guts of a land-train.
Engineering - Repair
RiggerIf it has gears, servos, or danger stickers, you’ve jury-rigged it. It's “fine”, just like when your girl says it.
Engineering - RiggingEngineering - Repair
Rock-HopperYou’ve played asteroid roulette enough to tell platinum from pop rocks. It's 99% vacuum, 1% instinct, and all balls.
Intel - AstrographyPiloting - Piloting (Air/Space)
ScientistYou once said ‘hold my lab coat’ before causing a planetary containment breach. No regrets.
Medic - CyberneticsEngineering - Repair
SettlerYou build things where things aren't meant to be built. If you Build It they will come.
Intel - SurvivalEngineering - Rigging
SoldierYou salute well, shoot better, and learned early that the safety is more of a suggestion.
Engineering - RepairMedic - Triage
Space CadetYou graduated top of your class; though to be fair, everyone else graduated posthumously. Was still a close race.
Piloting - Piloting (Air/Space)Intel - Astrography
SpacerYou know which cables spark, which pipes rattle, and how to vent just enough atmosphere to scare the other rookie and not quite kill them.
Engineering - RepairEngineering - Rigging
SpyYou come out at night mostly, mostly, and slip through shadows like it owes you money.
Espionage - StealthEspionage - Social
SurvivorYou've survived things with more teeth than rules. Running, hiding, and occasionally screaming are your specialties.
Intel - SurvivalEspionage - Stealth
TravelerYou’ve woken up upside-down in a zero-G toilet with half a passport, no pants, and a strong opinion about local cuisine.
Intel - Aliens, Culture & CustomsIntel - Street Smarts
Tunnel-Town KidYou were raised at the base of the crag under the water leash.
Intel - SurvivalIntel - Street Smarts
TurferYou’ve driven, fixed, and crashed every type of grounder vehicle. Not always in that order.
Engineering - RepairEngineering - Rigging