<Cybercore>

You grew up in the tunnel-towns where the land-trains exhale, lit by the spill from the gates and priced out of the very water you helped load. A household's standing is its water tier; a debt is measured in days of supply. You learned the spot board before you learned your letters, and you learned thirst before either.

Boosted Skill Options:

Choose one of the following skill boons.

  • Intel - Survival
  • Intel - Street Smarts

Legacy Item

Personal Water-Still

A jury-rigged, patched, ugly little still that is unmistakably yours. Given time it wrings a mouthful of clean water out of almost anything: condensation, waste, a dead man's canteen.

Knacks and Quirks

Knacks

Four Days from Thirsty

You go markedly longer than others before dehydration bites, and you read the desperation in a room, a ration queue, or a haggle the way others read a clock.

Quirks

Never Running

You never leave a tap running. Ever.

The Drip

A dripping tap drives you up the wall; you will cross a room, or a firefight, to stop it.